Planet Generation Study
A downloadable Demo
This demo was created to experiment on basic planet generation. Each sphere is a generated icosphere and each texture use a noise algorithm (either Simplex or Cell noise) with randomised varying parameters, generating a seamless sphere.
Tools used:
- Vigilante Game Framework
- SFML
- OpenGL
- Accidental Noise Library
- My peace of mind...
Most of the noise generation stuff I give credit to this article.
Status | Prototype |
Category | Other |
Author | Gamepopper |
Tags | planet, Procedural Generation, PROCJAM, Space |
Download
Download
GalaxyDemo.zip 1.1 MB