Love the fixes. I am a fan of this sim genre. Nice work for getting all this done in a jam. TigerJ:2 Kracken:0
Rogue of the Seven Seas
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Hi, thanks for the linux build first of all!
On my first run I was attempting to make a big load of money then it unfortunately crashed. On following attempts, it crashed very early, for example when leaving and re-entering a port.
I hoped I could provide some helpful information by running from console, but that didnt yield any error-related info sadly.
Edit: And forgot to mention that the settings will be reset to default when I leave the settings-menu. The file permissions on the config look ok, though. I edited it directly in the end, just wanted to mention.
Now I try to get back to playing and attack some ships to see how you made the fights :D
I found a similar problem with the Linux build as well. Hopefully the dev will be able to provide a fix.
I've made a PostJam Linux build. See if that plays any better.
I love the setting, and the game is quite intuitive to pickup after a few tries sailing around. I really like the trade elements mixed with the risk of combat, which makes for a good mix of elements.
I found it quite easy to get loads of cash by finding two ports close to each other and exploiting the price difference between buying and selling. A ship weight limit might have made this harder.
Overall a really nice entry and it would be super interesting to see where such a game could end up.
Looks interesting. Would the dev consider making a Linux build? Thanks.